People for the longest time tried to port shooters from the PC onto the console. If you think about the way that first person shooters evolved, they started on the PC. But then Kudo lets his argument slip by using the example of first person shooters. You see a lot of motion control games that put the motion technology into a random game and that isn't the way to make an awesome experience. I think that the stuff we have learned about Kinect is that you don't want to take it and port a experience over to Kinect or force it into things. In an interview with gaminformer Kudo suggests that "core" games can use the Kinect if it is done correctly. Kinect creator Kudo Tsunoda - unsurprisingly - thinks I am wrong. First person shooters? Most sports games? RPGs? The pad will do very nicely thanks. This doesn't mean though that I want to play "core" games on it. Responsive and intuitive, Microsoft's upcoming hands-free motion controller will eventually host some unique gaming experiences as well as being a brilliant party starter. I've played on Kinect and was mightily impressed.
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